POV-Ray : Newsgroups : povray.general : Continued render in POV 3.1a win 95 goes BOOM : Re: Continued render in POV 3.1a win 95 goes BOOM Server Time
12 Aug 2024 23:24:07 EDT (-0400)
  Re: Continued render in POV 3.1a win 95 goes BOOM  
From: Nieminen Mika
Date: 10 Dec 1998 06:32:16
Message: <366fb140.0@news.povray.org>
Thorsten Froehlich <fro### [at] charliecnsiitedu> wrote:
: Also I don't know why it crashes, you can use partial rendering to render the
missing
: lines and them combine the two images with another program.

  Partial rendering and radiosity is not a good combination. You will probably
get the two parts with differenct coloration. I discovered this when I
made a radiosity image by calculating the upper half of the image on one
computer and the lower half on another (400MHz Alphas if I remember right).
  When I joined the images, the dividing line was _very_ visible.

-- 
main(i){char*_="BdsyFBThhHFBThhHFRz]NFTITQF|DJIFHQhhF";while(i=
*_++)for(;i>1;printf("%s",i-70?i&1?"[]":" ":(i=0,"\n")),i/=2);} /*- Warp. -*/


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